Scott Sharkey explains the psychology of gaming through time lapse sketches and the mass murder of hundreds of stick figures. Learning can be fun when accompanied by an adequate number of mutilations, swear words, and crude drawings of penises.
Writing about videogames is awesome when nobody's making it a ethically sketchy pain in the ass.
An illustrated take on the old debate and why it's still really goddamn important.
Whiteboard returns with an animated rant about the things videogames might be teaching us. You know, besides how to be blood crazed psychopaths.
1UP's Scott Sharkey wonders aloud why it's so damn much fun to shoot at unarmed NPCs, and why that might not be all bad.
1UP's Scott Sharkey expounds on why we play videogames and how much life sucks. Especially for stick figures.
Wherin we discuss our need to create and destroy monsters, and why that makes us a bunch of awful bastards.
Wherin we surgically extract our inner fanboy and splay his innards open for the grusome edification of all who dare behold.
Wherin we explore the dark and forbidden continent of XBL Indie Games, uncovering strange customs and hidden treasures.
Wherin we attempt to understand the nature and need for sexual objectification. Not to be confused with sexual Objectivism, which is just gross.