Eternity Magazin ציבורי
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PapaScho is a YouTube personality who has recently garnered success with a series on Retro FPS games. His reviews feature compilations of a multitude of both upcoming & fully released games within the genre from his perspective as a relative newcomer to the scene. // PapaScho YT: https://www.youtube.com/channel/UCQ-3pydmTFveKak785ginuA // Twitter: …
 
Kristus is the lead designer of Doombringer, a retro FPS game built in the Quake engine which features both a single player campaign & online arena multiplayer. Doombringer is Kristus’s first commercial game after years of experience in the Doom modding scene, having taken home multiple Cacowards for projects like Phobia: The Age & Curse of D’spari…
 
Zach Murphy is the designer & co-creator of E1M1 Magazine, a new publication focused entirely on Retro FPS games. Zach has carved out a niche career writing about mobile gaming, retro console releases & has even been featured writing for Retro Gamer Magazine. Here we discuss his journey into writing, game critique, the titles we’re most looking for…
 
Just Motherload today talking about what’s going on In The Keep, changes to the podcast, the lost MK Schmidt episode, new & old game reviews, original music from the In The Keep community & some great causes to support. // Kenny Deeg GoFundMe: https://www.gofundme.com/f/help-my-dad-beat-homelessness?utm_medium=email&utm_source=customer&utm_campaign…
 
Bridgeburner is a multiple Cacoward winning Doom mapper known for Bastion of Chaos & the upcoming GZDoom based game The Age of Hell. Bridge is known far & wide for streaming himself mapping while consuming healthy portions of craft beer & listening to obscure progressive metal. His Discord community (The Hellforge) has quickly become the go-to hub …
 
Jake “The Voice” Parr is the editor & co-creator of E1M1 magazine, a new publication dedicated to classic & retro-style FPS gaming. He’s also a DJ of The Cyber Den on Siren FM & a talented voice actor with roles in games like Ancestor’s Legacy, Bombshell & Postal 4. Jake also lent his voice to Realms Deep 2020, introducing the episodes of In The Ke…
 
Ivar Hill is the brain behind Core Decay, an immersive sim set to be published by 3D Realms. We’re talking about everything from Core Decay’s roots in retro FPS games like Doom & Quake, immersive sims like Deus Ex & System Shock 2 to Ivar’s experience around the free-to-play model and where the gaming industry is heading. // Ivar Hill: https://twit…
 
Quicktequila is the solo developer behind the speedrunner-puzzle-platformer-FPS Lovely Planet. GelmoSan of In The Keep joins us to talk about the development of Lovely Planet, J-Pop, motorcycle trips across Vietnam &, of course, the rest of the Lovely Planet series including Lovely Planet 2: April Skies. // Quicktequila: https://quicktequila.com///…
 
As part of his annual 24-hour New Year’s Eve Stream, legendary Cacoward-winning Doom mapper Bridgeburner chose to collaborate w/ TheMotherload of In The Keep to produce this epic podcast ft. a plethora of guests: Major Arlene, Jason Mojica, Chris Holden, ErisFalling, James Paddock, KingDime, devo & Spudhunter. MANY drinks are had. Motherload falls …
 
Alexandra Danino (AlekPixi) is the social media & marketing manager at 3D Realms. Aside from that, Alex is also a talented artist currently working on a debut visual novel. Here we explore games, art, writing, the study of religion & mythology, Alex’s undying love for Avenged Sevenfold & loads more. // AlekPixi: https://twitter.com/AlekPixi / https…
 
Motherload offers year end thoughts on the retro shooter community, 3D Realms, Realms Deep, Running With Scissors, Nightdive Studios, New Blood Interactive, the Cacowards, Dread XP & more. // Igracsimon: https://igracsimon.newgrounds.com/ // Immorpher: https://immorpher.bandcamp.com/ // The Keep: http://inthekeep.com/ // Support the show (https://w…
 
Jason Mojica AKA generalvivi is the Lead Level Designer on Prodeus. We’re discussing his incredible story of getting into the gaming industry, working with companies like Gearbox & Raven Software &, of course, the incredible team working on Prodeus. // Jason: https://twitter.com/generalvivi // Prodeus: https://twitter.com/ProdeusGame // In The Keep…
 
Steev is a QA tester for New Blood Interactive. We’re discussing the culture & workflow amongst his colleagues at New Blood & the process of testing their games such as ULTRAKILL, Dusk, Faith, Fallen Aces & Gloomwood. We’re also going on tangents about our mutual love for pro-wrestling & the issues with preordering new consoles. // Steev: https://t…
 
Eme3raldTig3r is a prolific mapper in the realm of Quake 3/Live who is now working on the mod Uber Arena. Here we discuss the mod’s merits, his prowess in mapping, education & marketing yourself to the gaming industry. // Em3raldTig3r’s Uber Arena: https://www.moddb.com/mods/uber-arena // Immorpher: https://immorpher.bandcamp.com/ // The Keep: http…
 
Jonathan Wendel (Fatal1ty) is synonymous with eSports having traveled the world, competed at the highest level in Arena FPS & started the first brand dedicated to gaming products. Often seen as simply an icon in the world of eSports, he serves as an example to the world of what a child told no can do when encouraged to follow one’s dreams. // Music…
 
Andreas (Andeh) Wahl is a partnered Twitch streamer cover all things within the QuakeWorld eSports community. As an accomplished QuakeWorld player, commentator & analysist, few have a wider scope of the knowledge about the game, its players & community. But honestly, we’re just drinking beer & shooting the shit so lock up your daughters! // Andeh: …
 
Michael Markie is a musical composer & sound designer known for games such as Quake Champions, Diabotical, Viscerafest & mods like QC: Doom Edition. He’s also stepped into the role of level design through many Quake community mapping projects & more recently working with 3D Realms/Slipgate Ironworks. // Markie: https://www.markiemusic.com/ // Maps:…
 
This is a very personal recording from TheMotherload’s childhood best friends. Jakob Weaver is celebrating his bachelor party with best man Dylan Deeg, minister Ty Brannan (TheMotherload) & brother-in-law Jake Adams. Recorded in a suite at the Hard Rock Hotel & Casino in Biloxi, MS, we’re chatting about everything from physical & mental health to g…
 
StarlightSkyes is the communications director for Dread XP. With a wealth of knowledge built over years of marketing for various companies in the gaming industry, she shares invaluable insight on the proper ways to market a company, how to use social media to benefit your brand, using the system to your advantage & of course… Dread XP’s latest game…
 
Aubrey Hodges is one of the greatest musical composers in the world of gaming having composed the soundtracks to Doom 64, Quake 64, NFL Blitz, Madden, NASCAR, etc. We’re also joined by guest host - Aubrey’s #1 fan - Immorpher to help us dive deep into the very personal & emotional process of creating such memorable & immersive music. This was recor…
 
In celebration of our colleague Vince Steel reaching a new follower goal, we present our reading of HP Lovecraft’s The Alchemist in collaboration with videographer RedEyesGreenDragon & audiographer Immorpher. // Vince Steel: https://www.youtube.com/channel/UCKAS1e6_hkycg8rvLtvqbTQ // RedEyesGreenDragon: https://www.youtube.com/c/redeyesgreendragon …
 
We’re joined by Nico & M3ssia of the US QuakeWorld community to discuss their plans for an upcoming North American QuakeWorld 4v4 league. We’re also catching up on the latest news for QuakeWorld in terms of player-base, servers, source ports, regular weekly events & - most importantly - catching up as friends. // USQW: https://discord.gg/rCaRSmF //…
 
We’re joined by Roger Caneda & Jacob Shrader of ZenSports. Jacob’s background in gaming journalism brought him to work as GM of eSports while Roger’s experience managing the Dallas Mavericks’ gaming division puts them at the helm of ZenSports’ unique foray into the world of mobile peer-to-peer sports betting, cryptocurrency & recently eSports with …
 
MK Schmidt is a father of 7, professional artist & indie game developer known for Star Explorers & Paradox Vector. We chat about his philosophies on what makes great games, science fiction, mythology, the fine arts & lots more. // MK Schmidt: https://twitter.com/MKSchmidt30 // Paradox Vector: https://store.steampowered.com/publisher/SchmidtWorkshop…
 
Robert Raulus & Mikko Tamper are an independent Finnish game development team currently working on their debut title White Hell – a retro FPS with traces of sci-fi, fantasy & Finnish mythology. Those may sound like serious topics, but the game takes it’s comedic influence from titles like Wolfenstein 3D, Duke 3D & Shadow Warrior resulting in an iro…
 
Mahelyk (Kyle Frost) is an indie game dev currently working on SCP: Blackout. He has also contributed to Dread X Collections 1 & 2 with The Outsiders & Toy Shop. Here we explore his dive into game development, the SCP community & how it has shaped Blackout. // Mahelyk: https://twitter.com/TheClassifiedX // SCP: Blackout: https://store.steampowered.…
 
scar3crow is the lead designer of 3D Realms’ & Slipgate Ironworks’ latest “unannounced FPS #???" GRAVEN. Announced at Realms Deep 2020, this immersive sim serves as a spiritual successor to the Hexen & Heretic franchise while exploring brave new territory in the realm of gameplay & morality. Scar3crow is also well known for his work in the Quake & …
 
Jon St. John is the voice of Duke Nukem… If that isn’t enough for you, he has also appeared in Postal 4, Amnesia, Sonic the Hedgehog, CS:GO, Dota 2, Half Life & Ion Fury, as well as a slew of other incredible games throughout his career. Aside from that, Jon has been a top 40 radio DJ & now runs King Con Cruise, a luxury Caribbean adventure with fe…
 
Cliff Bleszinski (CliffyB) is the game designer behind Unreal, Jazz Jackrabbit, Gears of War & LawBreakers. After his long tenure with Epic Games & subsequent foray with his company Boss Key Productions, Cliff has branched out into many entrepreneurial ventures including 2 restaurants in Raleigh, NC, producing the 8x Tony Award winning musical HADE…
 
Tim Willits was hired at id Software in 1995 after creating & distributing his own custom Doom maps over the internet. All PvP online games today owe their lineage to the works of Tim & his colleagues from id Software where the concept of “deathmatch” was born. Fast forward to 2019 when Tim left the company with the entire Doom & Quake series under…
 
Father John Romero sits down with Fred Schreiber (3D Realms) & Jehar (Tastyspleen.tv) to take a verbal stroll through his life as an innovator in the gaming industry. From coding in his bedroom as a kid & working with Softdisk to co-founding id Software & creating Commander Keen, Wolfenstein 3D, Doom & Quake, John was a rock star in the world of ga…
 
American McGee isn’t just the car mechanic that met John Carmack at 21 & went to work at id Software to made some of the greatest games of all time. He’s a father, a sailor & an intrinsic thinker with a unique background & perspective of the world we live in. Fred Schreiber (3D Realms) & TheMotherload (The Keep) catch up with American to figure out…
 
Chuck Jones (Senior Character Artist at 3D Realms) is the unsung hero of Homeric proportion behind some of the most prolific & enduring characters in video game history. His career began with Rise of the Triad & Duke Nukem 3D before moving on to Valve where he created Gordon Freeman & the G-Man while working on Half-Life which flourished into model…
 
Scumhead has published 5 games since he started developing at 15, is already working on his 6th & he is only 19 years old! Starting out in RPG maker making games like Mothlight & Orogenesis as Samu, he moved on to working in GZDoom creating Shrine, a short Lovecraft-inspired game full of grotesque body horror & ethereal metaphor. Recently he’s rele…
 
Immorpher is a dark ambient composer creating soundtracks for Quake & indie titles. When he’s not designing desolate soundscapes, he works as a biophysicist studying COVID19 & nuclear magnetic resonance at the Oak Ridge National Laboratory. This episode is a celebration of the FPS titles of the Nintendo 64 – especially DOOM 64 – while going on tang…
 
Denzoa is one of the world's premier competitive Doom 2 players with over 15 years of experience. We’re diving deep into what it was like growing up in Belgium as a hyper-competitive gamer, the philosophy of competing in eSports, the importance of maintaining both your physical & mental health, Quake, Diabotical & his landslide victory in the Multi…
 
We’re joined by MikeJ (Chief Bidet Officer at Running with Scissors) to talk about his unique journey into the video game business, Postal 4: No Regerts’ development, managing the RWS Team, how marketing has evolved in recent years, I Regret Nothing Podcast, working with Jon St. John & plenty more in this fudge-packed conversation. // Artwork by Ha…
 
Awesreek has been working on his game Viscerafest for EIGHT F@#$%ING YEARS & he’s here to tell us about his amazing journey including the do's & don’ts of indie game development, what it’s like seeing his demo take off, working with the infamous & notorious Markie Music & how HP Lovecraft’s mythos ties into a the heartwarming tale of a bloodthirsty…
 
The Flying Dutchman himself - The Illustrious Flambeau - is BACK joined by videographer extraordinaire RedEyesGreenDragon & The Dark Messenger of Zdaemon IRC AF-Domains! We’re going through RedEye’s growing YouTube career, recent events in ZDaemon & the U.S. Quake Community, our pitch for the Cacowards & Doom: Annihilation & Flambeau’s "legendary" …
 
This week we’re joined by Vince Steel, a talented YouTuber specializing in reviews for indie & retro PC games that just so happen to align with the Will of Cthalha. His videos are expressive & informative with an overarching theme of positivity, while exploring a serialized dialogue between him and his therapist who believes that his “game addictio…
 
Théo “Totos” Touaty is a game developer currently working on the first-person 3D platformer Cyber Hook. The game has a gorgeous retrowave visual & musical aesthetic, fast paced parkour akin to Quake defrag with the added benefit of a grappling hook, double jumping & a time-slowing ability. Totos is also a professor of game development at Isart Digi…
 
Hakita is back to talk about ULTRAKILL’s newfound status with New Blood, his plot to subliminally plant good music into the ears of gamers & how awesome Gloomwood is gonna be. The new ULTRAKILL demo is available on Steam right now. // Artwork by Haducant/Spaced // Hakita: https://twitter.com/HakitaDev // Ultrakill: DevilMayQuake.com // New Blood: h…
 
James Haley (Quasar) cut his teeth in the Doom modding scene before becoming one of the main developers at Nightdive Studios. Here is a short conversational tour through his career from Strife to Turok to Doom 64, working with the Kex Engine and the future of retro games. // Artwork by Haducant/Spaced // SiN OST by Zak Belica: https://twitter.com/z…
 
This is a friendly debate between game designer Bruno Beaudoin (Nightmare Reaper) & podcast host Conner Howard (Lore Party) on the pros & cons of iD Software’s Doom Eternal. Tune in for this 100% DEFINITIVE point by point settling of all topics related to Doom Eternal’s quality… // Artwork by Haducant/Spaced // Conner: https://loreparty.com/ // Bru…
 
Imparting some thoughts & general excitement on recent & upcoming games from New Blood, 3D Realms, Nightdive & Running With Scissors. We’re also breaking down Itch.io’s Bundle For Racial Justice & Equality which contains a surprising amount of Retro FPS gold. // Artwork by Haducant/Spaced // The Keep: http://inthekeep.com/ // Support the show (http…
 
Sgt_Mark_IV is the developer behind the most popular Doom mod of all time. His success with Brutal Doom was a paradigm shift in the modding scene, launching a storied, groundbreaking and often controversial career. Here we discuss everything from his beginnings with Brutal Doom to his recent projects like VietDoom and his upcoming indie game debut …
 
On 16 May 2020, The Keep organized a Warfork duel event and giveaway which helped to raise $438 for the Florence Nightingale Foundation. We're joined by Apostles Donkey, Zeb, Spaced, GelmoSan and Haducant to talk about the challenges of putting on such an event, the past present and future of Warfork eSports and how much we all love each other. // …
 
Nate Berens is an independent game developer known for Sagebrush, a narrative driven walking sim about searching the remains of an evangelical suicide cult. He is currently working on a collaboration with Xalavier Nelson Jr. titled Cellular Harvest as well as the very promising Effigy which explores an open, interconnected world concept within the …
 
Ted Hentschke is a long-time writer for Dread Central and now editor-in-chief at DreadXP, providing tireless coverage for the world of horror in gaming. He is currently managing the Dread X Collection, a project featuring “10 Tales of Terror from 10 Twisted Minds made in only 7 Sleepless Nights” which will give a portion of proceeds to Doctors With…
 
Muleke_Trairao (Jean Trindade Pereira) is a professional game translator. He is known for the localization of Arena FPS titles like Warsow, Warfork, Xonotic, Diabotical and Master Arena into Brazilian Portuguese and has also ventured into fan translation projects for games like Serious Sam. Here we discuss how he turned his passion for both gaming …
 
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זכויות יוצרים 2021 | מפת אתר | מדיניות פרטיות | תנאי השירות
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