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select button dot net is proud to present a two-part Monster Hunter extravaganza. In the High Rank episode, we stay focused a bit more and cover the larger omissions from the earlier episode: monsters at large, hunt dynamics, the grind loop, locales, and more… (Use a fancy-pants podcast app, and you'll get to enjoy chapter navigation and an array o…
 
select button dot net is proud to present a two-part Monster Hunter extravaganza. In the Low Rank episode, our panel rambles on about a variety of topics such as: mountain bosses, gripes about Frontier, whether it is acceptable to be anime or not, content reuse throughout the series, and world building. (Don’t fret, we didn’t restrict our discussio…
 
A bit different from our last mech-related podcast, here. This episode we talk about games that nail the feeling of being at the controls of a giant, massive, hulking machine, and there's also a long tangent about the downhill slide avalanche that is the Xeno series. Don't miss it!
 
Actual flying in space is pretty flippin' complicated, it turns out, so in our space sim episode we talk about which games draw the line between fun and outright simulation. We also talk about people who have a dangerous interest in EVE Online, the influence of Star Wars in pretty much every space dogfighting game, Wing Commander, and why no game h…
 
Slightly overdue selectbutton.net podcast returns in a hilarious special episode where Sonic has a misunderstanding at the office, Ryo gets in trouble with the principle, and Uncle Sega bets it ALL ON BLUE. Tune in for nearly three hours of tears on the 13 birthday of the Dreamcast!
 
AGAINST ALL ODDS the Select Button Podcast makes it to episode fifty, so we're celebrating by putting the brakes on the cynicism long enough to talk about the experiences we'd like to have in GAMES OF THE FUTURE. Well, not really. We just spend the whole two hours watching GTA San Andreas youtube videos, sobbing, and edging ever nearer to the Red B…
 
SQUARE-ENIX 2012: lauded Final Fantasy & Dairy Queen powerhouse or merely a financial buttress propping up the house of Eidos Interactive? Against our better judgement we try to figure out what it is that Square is actually doing these days and why the hell are there so many zippers and oh god oh god is that what I think it is? Stay tuned for the e…
 
The next podcast episode was going to release sooner but we ran out of ammo, saved, and were forced to start a new file. The success of Resident Evil galvanized Survival Horror in 1996, but fell off well before the current generation of consoles. What the heck happened? We talk about the appeal of Survival Horror games and why the genre conventions…
 
Well it looks like you've been pretty good this year so we're resurrecting a holiday tradition (please forget that we did not resurrect this last year). Join us as we fly blind in cold weather: heady topics abound as we talk about the guy that looks like Justin Bieber in the UMVC SoCal Regionals Finals, the strangeness of Square's output during the…
 
If you've payed even a scant amount of attention around here you've probably picked up on the general enthusiasm and fervor some of us have for From Software's "Soul" series: Demon's Souls and Dark Souls. We once did an experimental episode of the podcast which featured some footage of co-op in Demon's Souls, way back in episode 22. Of course Dark …
 
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זכויות יוצרים 2021 | מפת אתר | מדיניות פרטיות | תנאי השירות
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