VR WOMEN focusses on female voices exploring virtual reality. Find out more at: www.vr-women.com
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#14 - Celine Tricart: The differences between creating VR experiences or VR games and what is important for a female audience
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Celine Tricart is been creating and producing in VR for many years; together with her co-founder Marie Blondiaux she started we are coven. Her VR experiences like „The Key“ or „Fight Back“ were invited to many festivals around the globe. Now she dives into the world of gaming with the VR game „Masters of Light“. VR Women talks with her about the di…
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#13 - Jacki Morie - On meaningful VR experiences and the question if women are predestined for Virtual Reality
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Dr. Jacquelyn Ford Morie - or as the VR community also knows her - Jacki Morie is one of THE pioneers in VR. For three decades she has been creating and researching in the field of Virtual Reality focusing on meaningful personal experiences. At www.morie.org you can find out more about the vast amount of influence Jacki had and still has on the com…
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#12 - Deirdre V. Lyons and Whitton Frank: Why acting in VR is different and how to get something going together in Virtual Reality
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This time VR women has two guests for the first time - Deirdre V. Lyons and Whitton Frank - both founders of the ferryman collective: https://www.ferrymancollective.com/. Together they create and execute live immersive narratives in VR and tell us, how that does not only change the way of production, but also how the medium of VR lets one get in to…
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#11 - Paula Strunden: The question of embodiment or disembodiment and how not using a controller can give you more freedom in XR
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Paula Strunden is an architectural designer and a researcher in XR. Her work focuses on the possibilities of how binaries can be dissolved in XR, what exactly embodiment and disembodiment can mean and how you can be so much more free in XR without having to hold a controller in your hands all the time. On the platform www.xr-atlas.org she collects …
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#10 - Natasha Greenhalgh: Creating physical spaces to unite new media technology
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In Episode 10 VR Women meets Natasha Greenhalgh in Amsterdam. Natasha talks with us about her background, what she believes is needed for women in the immersive arts and new media technologies nowadays and how she started Nxt Museum (https://nxtmuseum.com/) together with her business partner Merel van Helsdingen. Find out more at: https://www.vr-wo…
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#9 - Anil Altas Brug: Digital mindfulness and why we should be bold to experiment
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Anil Altas Brug comes from marketing. She got into VR around 2016 and co-founded her own agency Turboslow Web3. She combines her work in new technological areas with her believe in digital mindfulness and a need to experiment. Find out more at: https://www.vr-women.comעל ידי Julia Bruton
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#8 - Deepa Mann-Kler: Humanity first - then comes the technology
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As CEO of NEON and creator of many VR pieces VR Women dives deep with Deepa Mann-Kler in this episode into the the connection of art, technology and the importance of humanity in all of it. Find out more about Deepa and her work here: https://www.discoverneon.com/ Find out more at: https://www.vr-women.com…
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#7 - Michaela Pnacekova: Expressing a feminine voice in research
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Michaela Pnacekova is an XR maker, a technologist and a researcher. She talks with us about her current research work in the field of facial expressions and analysis of emotions. Will the future hold better understanding of emotions for us in VR or might it be more restricted? You can find more about Michaela's work here: https://michaelapnacekova.…
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#6 - Siza Mukwedini: Empowering women in VR in Zimbabwe
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Siza Mukwedini started Matamba Film Labs for women in Harare / Zimbabwe, where she offers training in the field of VR for women. She talks with us about the challenges that she faces in a patriarchal society to create a safe space for women, where they can thrive and tell African stories the way they want to. Find more out at: https://matambafilmla…
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#5 - Tanja Kojic: Research in academia and the question of emotions
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In episode 5 Tanja Kojic talks to us about her research in academia for VR and XR at the quality and usability Lab in Berlin (https://www.tu.berlin/qu), her focus on user experience and how something can feel in VR. And she answers the question: Is coding a necessity for VR? Find out more at: https://www.vr-women.com…
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#4 - Cathline Smoos: Sexology in VR and how it can help to raise intimacy
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Cathline Smoos is a French psychologist and sexologist searching for means in VR to improve intimacy and human interactions. Her project https://www.imbuevr.com is for couples who are in for something new. We talk about how VR can help if you are in a long distance relationship, why a striptease of monsters is more alluring in VR than on a flat scr…
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#3 - Yasmin Elayat: Driven by content and yet connected to technology
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In episode three we talk with Yasmin Elayat - calling herself a tech-agnostic she is a creator for XR and shares her insights and experiences of the past years of her work. Her projects show her interest in social changes and her connection to the technical side of realising the content: http://elayat.com/ Find out more at: https://www.vr-women.com…
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#2 - Katharina Haverich: Social VR, VR for the Stage, and the Influence of Dreams
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Katharina Haverich lives in Berlin and creates VR experiences for the stage and in social VR. You can take a look at her work here: https://www.katharinahaverich.de. Or visit her studio „dreams about girls“ on this platform: https://vrchat.com/home/launch?worldId=wrld_dcca6a86-0a01-4007-b17c-9f4201991925. Find out more at: https://www.vr-women.com…
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#1 - Julia Bruton: What connects women and VR?
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Julia Bruton is a female VR creator and the founder of VR WOMEN. She started producing films, later founded an animation studio and now explores virtual worlds. In this very first episode of this podcast Julia shares her visions and talks about her current projects. - VR WOMEN is a podcast exploring new female aspects in VR. Find out more at: https…
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