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Bit For Byte goes to PAX East 2011! Join Mark and Sebastian as they discuss their adventure from New York to Boston along with special guest (and Cubeecraft founder) Chris Beaumont who joined our party for the ride. We played some games (Bastion, Fez, Skullgirls and many more), we went to panels (Seth Killian and Abbie Heppe among others) and we ha…
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It’s been far, far too long but Mark and Sebastian are finally back with another episode of Bit For Byte. This episode brings our much belated Vanquish review and… not much else really. Because this episode was baking in the oven for so long (that damn, Sebastian!), it was agreed upon that our recorded news segment, being nearly three months old at…
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Just how many different ways can you kill stuff in video games? Mark and Sebastian don’t have an answer to that but they sure know their favorite ways of doing it. Yes, this is another one of Bit For Byte’s infamous lists and this time it’s all about weapons. Swords, guns, gravity guns, bike chains, it’s all here. We also catch up on gaming in the …
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The Tokyo Game Show went down about a month ago and Mark and Sebastian, along with returning guest Andrew Roberts (who shall soon be given the title of “Official B4B Gaming Event Consultant”), are here to discuss what transpired there. Nothing but news, news, news this time around. Nintendo’s usual absence from the show and the resulting lack of ne…
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As promised (because we’re men of our word) we’re back with a re-recording of our Limbo review and we’ve brought along a review of Capcom’s Dead Rising 2: Case 0 for good measure. Not only that, but we also have demo impressions of both Vanquish and Shank AND a quick discussion on price vs. value AND an episode footer on Giant Bomb’s Bombcast going…
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Ah, the woes of audio recording! Originally meant to be a two-punch review of both Scott Pilgrim vs. The World: The Game and the indie darling Limbo, our newest episode fell victim to some recording hijinks and, halfway through our Limbo discussion, the Elders of Podcasting deemed that it was not to be and Sebastian’s part of the audio was suddenly…
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Though it seems like ages since the last episode, there hasn’t been a shortage of gaming done by our intrepid heroes and, in lieu of a more traditional review or list episode, Mark and Sebastian decide to sit back and talk about what’s been played over the past few weeks. There’s Alan Wake and Red Dead Redemption, Limbo and Final Fantasy XIII and, …
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E3 has happened. Press conferences, motion controls, downloadable games, 3D with glasses, 3D without glasses, cynicism, nostalgia and, among others, a freakin’ circus. Literally. There was so much ground to cover that Mark and Sebastian couldn’t do it by themselves so let’s give a round of applause to our very first special guest, Mr. Andrew Robert…
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Bit For Byte finally tackles Capcom’s Super Street Fighter IV! Instead of focusing on match ups, we discuss the fighting game renaissance that had been ignited a year ago by the original Street Fighter IV. It’s been 10 years since Street Fighter III Third Strike, and now more than ever it seems is a fantastic time to be a fighting game fan. The pre…
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Zeno Clash comes out swinging and so do Mark and Sebastian. This Source powered indie puts our heroes at odds. Who’s side are you on?! In news Persona 5 shifts around, we drop our jaws at screenshots of Gears of War 3, the iPhone Space Invaders Infinity Gene might be migrating to a console, Namco Bandai tries to make escort missions awesome with Kn…
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In our latest episode, we tackle our personal lists of some of the biggest boss fights that have managed to be permanently imprinted in our heads. There’s Megaman, there’s King of Fighters, there’s Shadow of the Colossus, there’s World of Warcraft and everything in between. It’s a journey through genres and generations with a single purpose: to kil…
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Mark and Sebastian are super (thanks for asking) and continue their romance with Capcom, stop for a minute with Brawl, ponder the jump Bungie has made to Activision, and try to keep pace with Faith in Mirror’s Edge. Mirror’s Edge was really polarizing when it first hit the ground, being chastised for its unique controls, and trial and error acrobat…
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Get ready for our longest conversation yet as we go deep into the world of Mass Effect 2 in our spoilerific episode six. We compare the second title of Bioware’s science fiction epic to the original and talk about mission and character highlights as well as improvements to combat and presentation among other things. In news, we get giddy over the o…
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Mark and Sebastian. Awesome? Licensed Games. Awesome. Paul Reiser. Awesome. Disney. Awesome. Capcom. Awesome. CPS2. Awesome. Teenage Mutant Ninja AWESOME Turtles. Marvel. Awesome. James Bond. Awesome. X-Men. Awesome. AWESOME. AWESOME. We pick out our favorite licensed games and reminisce about days when they weren’t tied to movie release dates. See…
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Mass Effect, Bioware’s science fiction RPG from 2007, is what this episode if all about. Mark and Sebastian dig into Mass Effect’s combat system, atmosphere, the Bioware method and where the lines between playable, tolerable and frustrating are drawn. In our news segment, we talk about Sony’s attempt at cashing in on the profitable motion control m…
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What’s Travis Touchdown angry about!? We almost lost this episode, but here it is: Mark and Sebastian spill their guts on Suda51′s latest, No More Heroes 2: Desperate Struggle. The original was an unexpected gem on the Nintendo Wii, and found a loyal, cult following ready to over-analyze every bit of the absurd, stylish, punk rock game. Is the sequ…
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Comfort food games are ones we keep returning to, when we just want something familiar. Mark and Sebastian list their 5. Okay, Sebastian cheats a bit with a worthy honorable mention. These are the games that feel like a warm blanket when coming in from the snow. We did this episode in an effort to let listeners get a perspective on our gaming histo…
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This is the first episode of the Bit For Byte video game discussion podcast with Mark and Sebastian, where we discuss Bayonetta at length. We focus primarily on the game’s combat, but touch on story, visuals, audio and the overall presentation in Hideki Kamiya’s latest as well as delving a little into the action game genre as whole. You can subscri…
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