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This story was originally published on HackerNoon at: https://hackernoon.com/how-to-create-a-2d-character-controller-in-unity-part-1.
Explore creating a 2D character controller in Unity 2023 with our new tutorial. Learn to integrate physics and movement for your platformer game.
Check more stories related to gaming at: https://hackernoon.com/c/gaming. You can also check exclusive content about #game-development, #unity, #2d-platformer, #indie-game-development, #character-controller, #unity-game-development, #character-controller-in-unity, #hackernoon-top-story, #hackernoon-es, #hackernoon-hi, #hackernoon-zh, #hackernoon-fr, #hackernoon-bn, #hackernoon-ru, #hackernoon-vi, #hackernoon-pt, #hackernoon-ja, #hackernoon-de, #hackernoon-ko, #hackernoon-tr, and more.
This story was written by: @deniskondratev. Learn more about this writer by checking @deniskondratev's about page, and for more stories, please visit hackernoon.com.
This article dives into the process of creating a 2D character controller in Unity, focusing on integrating a new `Slide` method for `Rigidbody2D` that simplifies character movement. It covers setup, physical behaviors, collision handling, and movement constraints, providing a foundational guide for developing a character controller that can be adapted and extended for various 2D platformer games.
135 פרקים
This story was originally published on HackerNoon at: https://hackernoon.com/how-to-create-a-2d-character-controller-in-unity-part-1.
Explore creating a 2D character controller in Unity 2023 with our new tutorial. Learn to integrate physics and movement for your platformer game.
Check more stories related to gaming at: https://hackernoon.com/c/gaming. You can also check exclusive content about #game-development, #unity, #2d-platformer, #indie-game-development, #character-controller, #unity-game-development, #character-controller-in-unity, #hackernoon-top-story, #hackernoon-es, #hackernoon-hi, #hackernoon-zh, #hackernoon-fr, #hackernoon-bn, #hackernoon-ru, #hackernoon-vi, #hackernoon-pt, #hackernoon-ja, #hackernoon-de, #hackernoon-ko, #hackernoon-tr, and more.
This story was written by: @deniskondratev. Learn more about this writer by checking @deniskondratev's about page, and for more stories, please visit hackernoon.com.
This article dives into the process of creating a 2D character controller in Unity, focusing on integrating a new `Slide` method for `Rigidbody2D` that simplifies character movement. It covers setup, physical behaviors, collision handling, and movement constraints, providing a foundational guide for developing a character controller that can be adapted and extended for various 2D platformer games.
135 פרקים
Player FM סורק את האינטרנט עבור פודקאסטים באיכות גבוהה בשבילכם כדי שתהנו מהם כרגע. זה יישום הפודקאסט הטוב ביותר והוא עובד על אנדרואיד, iPhone ואינטרנט. הירשמו לסנכרון מנויים במכשירים שונים.