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ืชืืื ืืกืืคืง ืขื ืืื Valadria. ืื ืชืืื ืืคืืืงืืกืืื ืืืื ืคืจืงืื, ืืจืคืืงื ืืชืืืืจื ืคืืืงืืกืืื ืืืขืืื ืืืกืืคืงืื ืืฉืืจืืช ืขื ืืื Valadria ืื ืฉืืชืฃ ืคืืืคืืจืืช ืืคืืืงืืกื ืฉืืื. ืื ืืชื ืืืืื ืฉืืืฉืื ืืฉืชืืฉ ืืืฆืืจื ืฉืื ืืืืื ืช ืืืืืืืช ืืืฆืจืื ืืื ืจืฉืืชื, ืืชื ืืืื ืืขืงืื ืืืจ ืืชืืืื ืืืชืืืจ ืืื https://he.player.fm/legal.
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A secret field that summons lightning. A massive spiral that disappears into a salt lake. A celestial observatory carved into a volcano. Meet the wildโand sometimes explosiveโworld of land art, where artists craft masterpieces with dynamite and bulldozers. In our Season 2 premiere, guest Dylan Thuras, cofounder of Atlas Obscura, takes us off road and into the minds of the artists who literally reshaped parts of the Southwest. These works arenโt meant to be easy to reachโor to explainโbut they just might change how you see the world. Land art youโll visit in this episode: - Double Negative and City by Michael Heizer (Garden Valley, Nevada) - Spiral Jetty by Robert Smithson (Great Salt Lake, Utah) - Sun Tunnels by Nancy Holt (Great Basin Desert, Utah) - Lightning Field by Walter De Maria (Catron County, New Mexico) - Roden Crater by James Turrell (Painted Desert, Arizona) Via Podcast is a production of AAA Mountain West Group.โฆ
๐ ๏ธ How to get BACK into game development
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ืืคืขื ืืืืืจ ืืืชืจ
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Manage episode 481235188 series 3347794
ืชืืื ืืกืืคืง ืขื ืืื Valadria. ืื ืชืืื ืืคืืืงืืกืืื ืืืื ืคืจืงืื, ืืจืคืืงื ืืชืืืืจื ืคืืืงืืกืืื ืืืขืืื ืืืกืืคืงืื ืืฉืืจืืช ืขื ืืื Valadria ืื ืฉืืชืฃ ืคืืืคืืจืืช ืืคืืืงืืกื ืฉืืื. ืื ืืชื ืืืืื ืฉืืืฉืื ืืฉืชืืฉ ืืืฆืืจื ืฉืื ืืืืื ืช ืืืืืืืช ืืืฆืจืื ืืื ืจืฉืืชื, ืืชื ืืืื ืืขืงืื ืืืจ ืืชืืืื ืืืชืืืจ ืืื https://he.player.fm/legal.
Links and more: https://www.valadria.com/how-to-get-back-into-game-development/
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Manage episode 481235188 series 3347794
ืชืืื ืืกืืคืง ืขื ืืื Valadria. ืื ืชืืื ืืคืืืงืืกืืื ืืืื ืคืจืงืื, ืืจืคืืงื ืืชืืืืจื ืคืืืงืืกืืื ืืืขืืื ืืืกืืคืงืื ืืฉืืจืืช ืขื ืืื Valadria ืื ืฉืืชืฃ ืคืืืคืืจืืช ืืคืืืงืืกื ืฉืืื. ืื ืืชื ืืืืื ืฉืืืฉืื ืืฉืชืืฉ ืืืฆืืจื ืฉืื ืืืืื ืช ืืืืืืืช ืืืฆืจืื ืืื ืจืฉืืชื, ืืชื ืืืื ืืขืงืื ืืืจ ืืชืืืื ืืืชืืืจ ืืื https://he.player.fm/legal.
Links and more: https://www.valadria.com/how-to-get-back-into-game-development/
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รLinks and more: https://www.valadria.com/how-to-get-back-into-game-development/
Article: https://www.valadria.com/robby-bisschop-piratepr/ ๐ฌ TIMELINE 0:00 Intro 0:13 Marketing and PR 35:37 How to get wishlists 49:32 How long to market a game? 59:17 Marketing beats 1:07:05 Keyscammers 1:25:40 Outro ๐ดโโ ๏ธ Hire Robby: https://piratepr.com/ ๐ Buy my book: https://www.amazon.com/How-Make-Video-Game-Yourself/dp/1736576208/ ๐ท Washlist Pixel Washer: https://store.steampowered.com/app/2572060/Pixel_Washer/ #gamedev #marketing #podcastโฆ
See valadria.com for more info! ๐ Show Notes A Wizard's Lizard From Quake mods to game director with Jon Hackett ๐ท Pixel Washer PowerWash Simulator Dr Wahwee Tiled (map editor)
https://www.valadria.com/playtests-prototypes-permission-games/ Show Notes ๐ How to Make a Video Game All By Yourself ( Gumroad , Itch , signed copies ) Pixel Washer How to make a good Steam page Pixel Washer: 3-day devlog Lost Decade Games Steam Hardware & Software Survey Game Tester ๐ฐ The Money Episode The illusion of skill: how to make a better game in less time Production Point Indie Game Sim Making an Indie Game About Indie Game Making How has web dev changed in the last decade? ๐ How to handle the death of a platform (for example: Twitter) Game Dev Comics by Matt Hackett @richtaur.bsky.social Making Big Indie Games ( Gumroad , Itch ) Join the Valadria Discord 60 minute video coaching/consulting Thanks for listening. Now it's time for you to go make the game!โฆ
๐ Show Notes Bacon and Games How to Make a Video Game All By Yourself Steam Dev Cheat Sheet How to Find a Video Game Publisher (Tips for Indie Devs) Armor Games Valadria Discord 10 Godot Features Hidden in Plain Sight ๐ ๐ซ No Stacking | Make the Game Heartbeast ๐ฅ Steam Game Promo Art - Photography and Fire Making Big Indie Games Game Maker's Toolkit Cursor Adventure Kenney's Cursor Pixel Pack Golf Story Game Dev Difficulty Tiersโฆ
https://www.valadria.com/the-best-thing-you-ever-made/ 0:00 Intro 0:23 What's the best thing you ever made? 3:28 You didn't miss the boat 5:11 Three hours is all you need 9:48 Breaking down hard problems 19:37 Outro ๐ https://www.amazon.com/How-Make-Video-Game-Yourself/dp/1736576208/ #gamedev #creative #podcastโฆ
We're talking about: Preparing for GDC Getting a badge (or not) Lodging around GDC A tour of Moscone Center Navigating GDC parties General tips & advice ๐ Show Notes Game Developers Conference Making a mobile video for quick, in-person demonstration ๐ท๐ซง Add Pixel Washer to your Steam washlist Bay Area Rapid Transit Yerba Buena Gardens gdcparties.com hbomberguy Thanks for listening! Please subscribe and rate this podcast 5 stars wherever you can. Good luck with your game ๐ ๏ธโฆ
We cover a lot in this episode! Look at all these links : Amazon wishlist (thanks!) ๐ How to Make a Video Game All By Yourself Game Marketing GOLD with Chris Zukowski Twitter: @richtaur Podcast: Make the Game ๐บ YouTube: @Valadria RedLetterMedia SEA (space videos) Join the Valadria Discord YouTube: @richtaur Steam: Witchmore , Pixel Washer The Clark Tank! Game Maker's Toolkit ๐ฅ The Steam Dev Cheat Sheet Create Your Steam Page No Stacking | Make the Game Killed by Google (Google Graveyard) Fruit Ninja designer Luke Muscat talks going solo dev YouTube: Make the Game (playlist) TikTok: @richtaur Chef Reactions ๐ 4 viral game hooks for game designers Game Dev Comics by Matt Hackett Lostcast (my old podcast) Kenney (public domain assets) r/Games - Indie Sunday (oops I said r/gaming) Game Dev Coaching/Consulting GDC (Game Developers Conference) ๐ฅ Bacon and Games Wonderland Engine (I meant downloadable engine; games run in the browser!) Building a Web Game in a Day 7 tips from 7 days of game dev for 7 Day Roguelike You were played out with Remember Me by Joshua Morse Coming soon: a GDC postmortem, pitch decks, and publishers. Thanks for listening!โฆ
More info: https://www.valadria.com/no-stacking/ ๐ LINKS Book: https://www.amazon.com/How-Make-Video-Game-Yourself/dp/1736576208/ Coaching: https://www.valadria.com/game-dev-coaching-consulting/ ๐ฌ TIMELINE 0:00 Intro 1:05 GDC 2024 7:27 No Stacking 25:21 Goals 34:51 Outro ๐น MUSIC Electro Breaks Loop: https://teknoaxe.com/Link_Code_3.php?q=749 Phantom Anthem Wubs: https://teknoaxe.com/Link_Code_3.php?q=879 Interstellar Winnebago: https://teknoaxe.com/Link_Code_3.php?q=1050 Joshua Morse: https://joshuamorse.bandcamp.com/ #gamedev #indiedev #podcast #gdcโฆ
Links galore: https://www.valadria.com/seeing-things-steam-next-fest-greg-love/ ๐ฌ TIMELINE 0:00 Intro 4:14 Story Machine 11:50 Seeing Things 19:26 Steam Next Fest 36:30 Live streams 42:20 What's next? 45:59 Release after SNF? 49:39 Multiple demos 55:19 Outro ๐ SOLO DEV BOOK: https://www.amazon.com/How-Make-Video-Game-Yourself/dp/1736576208/ #gamedev #steam #podcastโฆ
Links & more: https://www.valadria.com/the-money-episode/ ๐ฌ Timeline 0:00 Intro 1:36 User Interface (UI) 10:32 Configurable input 21:10 Climbing the wall 26:40 A "game shell" 37:48 The Money Part 43:02 Kickstarter(s) 50:35 Coaching 53:06 Outro
Article : https://www.valadria.com/my-2-year-indie-postmortem/ ๐น Music https://teknoaxe.com/Link_Code_3.php?q=879 https://stevenmelin.itch.io/lo-fi-atmospheres-music-pack https://teknoaxe.com/Link_Code_3.php?q=1601
Show Notes The Early Days of id Software How to Make a Video Game All By Yourself ๐ท Pixel Washer ( Steam page ) Silver, a font for games by Poppy Works Jeremy Jackson Performative Game Development: The Design and Marketing of Nuclear Throne Music Frozen Karma SuloSounds Phantom Anthem Wubs I Am a Monster Sans Vocalsโฆ
Pixel Washer: http://www.pixelwasher.com/ 0:00 Intro 0:17 What's Pixel Washer? 1:44 Why's Pixel Washer? 5:22 What's cool about it? 7:11 State of the game 8:57 Outro #gamedev #devlog #solodev
https://www.valadria.com/make-the-game-geoff-blair/
4 main topics in this fun chat with Heart Beast (Ben Anderson): ๐ Ben's solo developer book Production Point ๐ When to pivot projects? ๐ GameMaker VS Godot ๐ฎ Ben's new game WASarD BOOKS! ๐ Ben's book Production Point: https://courses.heartgamedev.com/p/my-downloadable-87616 ๐ Matt's book How to Make a Video Game All By Yourself: https://www.amazon.com/How-Make-Video-Game-Yourself/dp/1736576208/ GAMES! ๐ช Ben's game WASarD: https://store.steampowered.com/app/1151870/WASarD/ ๐ท Matt's game Pixel Washer: https://store.steampowered.com/app/2572060/Pixel_Washer/ ๐ฌ TIMELINE 0:00 Intro 1:27 Main Project Syndrome 5:01 Production Point 15:17 WASarD 27:32 Do people like it? 33:20 When to quit 35:49 GameMaker VS Godot 46:28 Outro More info: https://www.valadria.com/heartbeast-main-project-syndrome/โฆ
Unity, owning your tools, JS GameDev Summit, Pixel Washer, & Game music: https://valadria.com/the-unity-debacle/ ๐ Show Notes Unity Leadership Unity and ironSourceโs $4.4B merger is now complete Game developers are furious about Unity's new installation-based fees Devs discovered that Unity removed GitHub repo to track license changes and updated its TOS be retroactive Witchmore JS GameDev Summit Heart Gamedev Podcast episode 32: Teaser Trailer YouTube Comments and Wishlist Numbers The Diary of a Modern PR Campaign: How to Plan Your Game's Promotion Future Friends Games Podcast ๐ก๐ซง๐ซ๐ท Pixel Washer ( Play ! Washlist !) Joshua Morse music Diabolical Experiments I Am a Monster (Sans Vocals) SuluSounds Castlevania: Order of Ecclesia 'Sparkle' [Emerald Mist] by Joshua Morse ๐ง Music Diabolical Experiments I Am a Monster (Sans Vocals) SuluSounds Castlevania: Order of Ecclesia 'Sparkle' [Emerald Mist] by Joshua Morseโฆ
Time for another game dev podcast! ๐ You've been so kind & encouraging about last week's episode that I just had to keep talking. Let's do this. We're discussing: On loving & hating marketing Ignore the "Great Attractors" Failing to follow your own advice Your tools serving you VS getting in your way Thoughts on crowd-funding ๐ธ Music Simple but Effective Phantom Anthem Wubs Wanderer Back at it I'm Just Going to Call it Dubstep ๐ซง Play the Pixel Washer demo! Notice me burying the lead much? Yeah, I've got a new playable demo for you! Have a relaxing time power washing beautiful pixels in Pixel Washer ! That's the pitch! It's just gorgeous 2D pixels that you need to clean. That's it. Some of you may remember Weekend game jam: Pixel Washer โ yup, this is further development of that concept! It's early times. I'll probably completely redo how the power washing itself works, which is all the game is about, but do play the demo & let me know what you think in the Valadria Discord .โฆ
It's time for a podcast-style podcast (if that makes sense). A long conversation that rambles & goes off on tangents, but delivers an honest deep dive into my process & what I'm working on. Topics ๐ What I'm working on ๐ฎ Refocusing on game development ๐งช Concept development ๐ I hate marketing (jk, let me explain) ๐ช Being authentic online ๐ฐ (Bonus: Making Big Indie Games ) Music Diabolical Experiments Joshua Morse's Waveform Killer Factory Retro and Evening Dogs by SuloSounds More info https://www.valadria.com/getting-back-to-my-roots/โฆ
https://www.valadria.com/game-trailers-with-derek-lieu/ Does anybody read the text that I type into this box? I have no idea. Anyway here's a timecode dump from my notes, maybe this is helpful: 0:16: getting into game trailers 4:40: overflow work 5:15: charging not enough, less agency / more indie 5:15: undercharging 8:00: make fan trailers 11:00: where to post trailers / content 13:08: give advice about what you're doing 16:00: trailer categories 17:50 types of game trailers 20:42: trailer lengths 21:40: What gameplay to show? 24:56: Movie trailers 28:28: The magic of good editing 29:50: Kuleshov effect 31:03: Advanced game trailer problems 32:35: End slates 33:01: Logo Soup 33:33: Logos and branding 37:29: Spelunky 2 45:35: Game trailer courses 48:32: Anything identifiable from your game 49:56: Ice Cream Analogy 50:59: Outro Thanks for listening! Support this show by sharing, rating/writing review(s), and buying my book . I appreciate it. -Mattโฆ
๐ฆ Add Witchmore to your Steam witchlist: https://store.steampowered.com/app/2289580/Witchmore/ ๐ Read more: https://www.valadria.com/witchmore-devlog-intro/ TIMELINE 0:00 Intro 1:15 Why Witchmore? 2:47 Eggspansion 5:37 Scratch your itches 7:58 What's cool about it? 10:59 What's next? MUSIC * Electro Breaks Loop Remastered: https://teknoaxe.com/Link_Code_3.php?q=749&genre=Electro * Phantom Anthem Wubs: https://teknoaxe.com/Link_Code_3.php?q=879&genre=Dubstepโฆ
Learn Steam game marketing from expert Chris Zukowski ! Find resources & more: https://www.valadria.com/steam-game-marketing-with-chris-zukowski/ 0:00 Intro 0:15 Critical Steam dev marketing advice 1:51 Reliable Steam dev strategies 3:38 Translating your page 6:28 Interest-first dev 9:48 Outro
Join me on today's Make the Game as we talk going solo with Luke Muscat, designer of mobile hits Fruit Ninja and Jetpack Joyride. Luke's fascinating journey through games includes going from leadership roles to learning programming & art. Particularly fascinating to me is Luke's usage of YouTube to prove prototypes before committing fully to a concept. Join 10,000+ subscribers on Luke's YouTube channel: https://www.youtube.com/@lukemuscat More episode links and resources right here: https://www.valadria.com/solo-dev-luke-muscat/โฆ
Come hang out with me and @ThomasStewartDev on today's Make the Game! We're talking about indie game dev, video creation, and how to balance these complicated things. 0:00 Intro 1:16 Game dev book 4:08 Monetized GOT 5:36 Consumer VS creator 7:24 YouTube tips 8:44 Delivering on promises 11:15 Game dev tiers 14:21 Work/life balance 18:50 Tanks, but No Tanks 21:57 Outro https://www.valadria.com/indie-game-dev-with-thomas-stewart/โฆ
How do you make a good Steam page? 0:00 Intro 0:20 Summary 0:28 Assets 2:46 Short description 4:00 Long description 5:04 Screenshots 5:34 Trailer 6:57 Resources 7:17 Outro Notes, links, & attributions: https://www.valadria.com/how-to-make-a-good-steam-page/
How making pancakes can make you a better game developer: 0:00 Intro 0:25 Topics 1:20 Pancakes as creative works 1:49 Why pancakes? 2:32 How I make pancakes 3:43 Iteration is key 4:31 A tight feedback loop 6:29 Making a pancake machine 7:07 Ready to automate? 8:45 Handmade VS procedural 11:08 Outro https://www.valadria.com/pancakes-equal-excellence/โฆ
https://www.valadria.com/from-monster-horde-to-charcuterie-board/
https://www.valadria.com/ux-design-with-coraly-rosario/
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Make the Game with Matt Hackett

https://www.valadria.com/game-launch-feast/
https://www.valadria.com/witchmore-direction-discussion/
https://www.valadria.com/feel-good-about-your-unfinished-games/
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Make the Game with Matt Hackett

https://www.valadria.com/appeal-of-vampire-survivors/
https://www.valadria.com/death-of-a-platform/
https://www.valadria.com/scratch-your-itch-with-chuyplays/
https://www.valadria.com/making-airships-with-david/
https://www.valadria.com/my-next-game-is-called-witchmore/
https://www.valadria.com/making-your-first-game-with-chuyplays/
https://www.valadria.com/making-midautumn-with-sherveen/
Let's make big games ! I just launched an advanced guide for indie game developers who are ready for the next level. Let's talk all about it. Show notes How to Make a Video Game All By Yourself Making Big Indie Games Super Hackett Bros
Thanks for listening! Show notes at valadria.com
https://www.valadria.com/make-the-game-with-jon-hackett
How development limitations like palettes and strict architecture help you make decisions faster! Show notes: * https://www.youtube.com/watch?v=YaUdstkv1RE * https://store.steampowered.com/app/1258220/Song_of_Iron/ * https://discord.gg/9mmt67HaTA * https://junkfort.itch.io/plane-puncher * http://www.indiegamesim.com/ * https://joshuamorse.bandcamp.com/ * https://help.steampowered.com/en/faqs... * ๐ฆ https://freepd.com/โฆ
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Make the Game with Matt Hackett

Want to level up your creative self? These 5 things helped me become an artist and make video games by myself. (Technically there's 6 but 1 of them is a secret sssshhh let's be silent like the snake.) READ: https://www.valadria.com/5-ways-to-take-your-creative-side-seriously-right-now/ LISTEN: https://www.valadria.com/make-the-game/ BOOK: https://www.valadria.com/how-to-make-a-video-game-all-by-yourself/ FREE CODE + ASSETS: https://www.valadria.com/game-dev-medkit/โฆ
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Make the Game with Matt Hackett

Let's talk about a saturation analysis, which is a tool you can use on your game design to see what all it can do. Examining the game of chess, what all is it capable of? There's an 8x8 board, pieces can be moved, removed, or modified, but what else? How would you get ideas if you were working on chess but with a new twist? This tool shines a light on where your design could go. See also Into the Breach by Subset Games, which is a brilliant and innovative design. You were played out by Monster Stomp from TeknoAXE: http://teknoaxe.com/Link_Code_3.php?q=1784โฆ
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Make the Game with Matt Hackett

Welcome to the first episode of Make the Game ! We're going to make video games together and it's gonna be a blast. I'm Matt Hackett and for this first episode let's start with a ton of great places online to gear up your games industry knowledge. Heard of Gamedeveloper.com , Game Maker's Toolkit , Sequelitis ? If not you are in for a TREAT and if so let's talk about how great they are and give you even more resources to explore. A fountain of knowledge awaits you. Show Notes More about me Past: LDG and Lostcast gamedeveloper.com - My articles there Game Maker's Toolkit Lost Garden Red Blob Games The 7 game dev resources that are SO GOOD they will change how you SPEAK Get free game dev assets and source code by signing up for the Valadria newsletter . To make a game by yourself, read my book How to Make a Video Game All By Yourself .โฆ
ืืจืืืื ืืืืื ืื Player FM!
Player FM ืกืืจืง ืืช ืืืื ืืจื ื ืขืืืจ ืคืืืงืืกืืื ืืืืืืช ืืืืื ืืฉืืืืื ืืื ืฉืชืื ื ืืื ืืจืืข. ืื ืืืฉืื ืืคืืืงืืกื ืืืื ืืืืชืจ ืืืื ืขืืื ืขื ืื ืืจืืืื, iPhone ืืืื ืืจื ื. ืืืจืฉืื ืืกื ืืจืื ืื ืืืื ืืืืฉืืจืื ืฉืื ืื.