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The State of Gaming VC in 2024

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Manage episode 396691819 series 2929260
תוכן מסופק על ידי Naavik. כל תוכן הפודקאסטים כולל פרקים, גרפיקה ותיאורי פודקאסטים מועלים ומסופקים ישירות על ידי Naavik או שותף פלטפורמת הפודקאסט שלהם. אם אתה מאמין שמישהו משתמש ביצירה שלך המוגנת בזכויות יוצרים ללא רשותך, אתה יכול לעקוב אחר התהליך המתואר כאן https://he.player.fm/legal.

Venture markets – within and beyond gaming – soared in 2020-2021 and fell back to earth over the past couple of years, but what should we expect in 2024? And what may change about gaming VC longer-term?

To answer these questions and more, host Aaron Bush is joined by Moritz Baier-Lentz, Partner and Head of Gaming at Lightspeed. Moritz shares his thoughts on the state of venture capital, lessons learned as an investor, why he’s targeting increased exposure to growth-stage deals and post-product-market fit opportunities, and shares an update on Lightspeed Gaming’s first year.

Moritz walks us through his first three investments at Lightspeed: Believer (raised $55M in Series A), Gardens (raised $31.3M in Series A), and Inworld AI (raised $50M+).

We then dig into what corners of the market are attracting Lightspeed’s attention in gaming & interactive media today. This includes new studios (like cross-platform forever games), generative AI applications (for developer workflows + novel user experiences), interactive media applications and platforms (leveraging UGC, applied game mechanics, etc.), 3D innovations (like new game engines, generative 3D, and reality capture methods), as well as XR and new AI-driven devices. He also discusses how Lightspeed supports teams across the traditional boundaries of geographies and at the cross-sections of gaming and other industries (like consumer, enterprise, fintech, healthcare, and blockchain).

Additional links:

Please enjoy the episode!

We’d also like to thank Nexus for making this episode possible! Nexus’s creator program in-a-box makes it easy for game devs to build and manage a world-class creator program, driving significant growth in conversion, ARPPU, retention, and LTV. To learn more, go to http://nexus.gg/naavik

If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.

Watch the episode: YouTube Channel

For more episodes and details: Podcast Website

Free newsletter: Naavik Digest

Follow us: Twitter | LinkedIn | Website

Sound design by Gavin Mc Cabe.

  continue reading

344 פרקים

Artwork

The State of Gaming VC in 2024

Naavik Gaming Podcast

22 subscribers

published

iconשתפו
 
Manage episode 396691819 series 2929260
תוכן מסופק על ידי Naavik. כל תוכן הפודקאסטים כולל פרקים, גרפיקה ותיאורי פודקאסטים מועלים ומסופקים ישירות על ידי Naavik או שותף פלטפורמת הפודקאסט שלהם. אם אתה מאמין שמישהו משתמש ביצירה שלך המוגנת בזכויות יוצרים ללא רשותך, אתה יכול לעקוב אחר התהליך המתואר כאן https://he.player.fm/legal.

Venture markets – within and beyond gaming – soared in 2020-2021 and fell back to earth over the past couple of years, but what should we expect in 2024? And what may change about gaming VC longer-term?

To answer these questions and more, host Aaron Bush is joined by Moritz Baier-Lentz, Partner and Head of Gaming at Lightspeed. Moritz shares his thoughts on the state of venture capital, lessons learned as an investor, why he’s targeting increased exposure to growth-stage deals and post-product-market fit opportunities, and shares an update on Lightspeed Gaming’s first year.

Moritz walks us through his first three investments at Lightspeed: Believer (raised $55M in Series A), Gardens (raised $31.3M in Series A), and Inworld AI (raised $50M+).

We then dig into what corners of the market are attracting Lightspeed’s attention in gaming & interactive media today. This includes new studios (like cross-platform forever games), generative AI applications (for developer workflows + novel user experiences), interactive media applications and platforms (leveraging UGC, applied game mechanics, etc.), 3D innovations (like new game engines, generative 3D, and reality capture methods), as well as XR and new AI-driven devices. He also discusses how Lightspeed supports teams across the traditional boundaries of geographies and at the cross-sections of gaming and other industries (like consumer, enterprise, fintech, healthcare, and blockchain).

Additional links:

Please enjoy the episode!

We’d also like to thank Nexus for making this episode possible! Nexus’s creator program in-a-box makes it easy for game devs to build and manage a world-class creator program, driving significant growth in conversion, ARPPU, retention, and LTV. To learn more, go to http://nexus.gg/naavik

If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.

Watch the episode: YouTube Channel

For more episodes and details: Podcast Website

Free newsletter: Naavik Digest

Follow us: Twitter | LinkedIn | Website

Sound design by Gavin Mc Cabe.

  continue reading

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