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My experiences with Cursor for creating applications
Manage episode 449502102 series 3368927
In this UIBuzz episode, I discuss using Cursor, an AI-enhanced IDE based on Visual Studio Code, to build a React app and then a SwiftUI app. Despite some issues, Cursor efficiently handled tasks, proving to be a valuable tool for developers.
Reach out to me at PeterWitham.com
★ Support this podcast ★72 פרקים
Manage episode 449502102 series 3368927
In this UIBuzz episode, I discuss using Cursor, an AI-enhanced IDE based on Visual Studio Code, to build a React app and then a SwiftUI app. Despite some issues, Cursor efficiently handled tasks, proving to be a valuable tool for developers.
Reach out to me at PeterWitham.com
★ Support this podcast ★72 פרקים
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1 My experiences with Cursor for creating applications 15:51


1 Project updates and my thoughts on the Bungie game studio layoffs disaster 13:13

1 Learning Blender in public and a great video resource, plus game testing advice 10:00









1 My game development and Godot course plans for this year 12:53

1 Creating and Managing Unreal Engine UI Widgets 11:27

1 OpenAI changes, SpriteKit development updates, Web dev and content migration 13:25

1 My love hate with WordPress (Hosting?) compared to static sites 10:17

1 My Godot game engine experiences 14:24

1 The latest Unity pricing changes (rollbacks) and my thoughts 10:43

1 Dev Log - Game updates + SpriteKit vs Game Engines 10:19

1 My Starfield thoughts after24 hours of game play 18:57



1 Deciding when to help a player or let them learn 10:19

1 Game Dev Log - Learning game balance with my 2D scroller 10:07



1 Developer updates, it's been a minute 11:35

1 Unreal Engine How I use the Game Save Blueprint for persistent data storage 14:50

1 Learning Unreal Engine from the ground up, Widget and Game Instance Blueprints 18:06

1 New app and game released for beta testing 10:53


1 When things get weird, take a few minutes 10:33

1 Game development update and Unity device screen scaling made easy 13:18

1 2023 Goal setting and developer game updates 15:45

1 Looking back over my development year, how well did I do? 15:37

1 Why and how to promote yourself as a developer 17:36




1 Unplanned features are hard to integrate 10:12


1 Astro.build for delightfully easy Web app creation 16:35




1 Why I use Unity for game development 18:34


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