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תוכן מסופק על ידי Dirk Knemeyer, David V. Heron, Dirk Knemeyer, and David V. Heron. כל תוכן הפודקאסטים כולל פרקים, גרפיקה ותיאורי פודקאסטים מועלים ומסופקים ישירות על ידי Dirk Knemeyer, David V. Heron, Dirk Knemeyer, and David V. Heron או שותף פלטפורמת הפודקאסט שלהם. אם אתה מאמין שמישהו משתמש ביצירה שלך המוגנת בזכויות יוצרים ללא רשותך, אתה יכול לעקוב אחר התהליך המתואר כאן https://he.player.fm/legal.
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Biscuits & Jam


1 Encore: Jessica B. Harris Believes in a Welcome Table 42:14
42:14
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Episode Description: Jessica B. Harris may have been born and raised in New York City, but she has Tennessee roots through her father and has spent much of her life split between homes in the Northeast and the South – specifically New Orleans. For more than fifty years, she has been a college professor, a writer, and a lecturer, and her many books have earned her a reputation as an authority on food of the African Diaspora, as well as a lifetime achievement award from the James Beard Foundation. A few years back, Netflix adapted her book, High on the Hog: A Culinary Journey from Africa to America , into a 4 part docuseries. And I’m very proud to say that she’s a longtime contributor to Southern Living with a regular column called The Welcome Table. This episode was recorded in the Southern Living Birmingham studios, and Sid and Jessica talked about her mother’s signature mac and cheese, the cast-iron skillet she’d be sure to save if ever her house were on fire, and her dear friend, the late New Orleans chef Leah Chase. For more info visit: southernliving.com/biscuitsandjam Biscuits & Jam is produced by : Sid Evans - Editor-in-Chief, Southern Living Krissy Tiglias - GM, Southern Living Lottie Leymarie - Executive Producer Michael Onufrak - Audio Engineer/Producer Jeremiah McVay - Producer Learn more about your ad choices. Visit podcastchoices.com/adchoices…
The Game Design Round Table
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תוכן מסופק על ידי Dirk Knemeyer, David V. Heron, Dirk Knemeyer, and David V. Heron. כל תוכן הפודקאסטים כולל פרקים, גרפיקה ותיאורי פודקאסטים מועלים ומסופקים ישירות על ידי Dirk Knemeyer, David V. Heron, Dirk Knemeyer, and David V. Heron או שותף פלטפורמת הפודקאסט שלהם. אם אתה מאמין שמישהו משתמש ביצירה שלך המוגנת בזכויות יוצרים ללא רשותך, אתה יכול לעקוב אחר התהליך המתואר כאן https://he.player.fm/legal.
Covering the full breadth of digital, tabletop, and role playing games, The Game Design Round Table inspires and educates aspiring and experienced game designers.
…
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355 פרקים
סמן הכל כלא נצפה...
Manage series 28445
תוכן מסופק על ידי Dirk Knemeyer, David V. Heron, Dirk Knemeyer, and David V. Heron. כל תוכן הפודקאסטים כולל פרקים, גרפיקה ותיאורי פודקאסטים מועלים ומסופקים ישירות על ידי Dirk Knemeyer, David V. Heron, Dirk Knemeyer, and David V. Heron או שותף פלטפורמת הפודקאסט שלהם. אם אתה מאמין שמישהו משתמש ביצירה שלך המוגנת בזכויות יוצרים ללא רשותך, אתה יכול לעקוב אחר התהליך המתואר כאן https://he.player.fm/legal.
Covering the full breadth of digital, tabletop, and role playing games, The Game Design Round Table inspires and educates aspiring and experienced game designers.
…
continue reading
355 פרקים
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1 Season: RPG - Randy Lubin - RPGs in Organizational Settings 48:38
48:38
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אהבתי48:38
In this episode, we are joined by Randy Lubin, a well known game designer who has had experience in RPGs, Tabletop gaming, and Mega games. We will dive into the complexities of Mega games as well as what it means to develop games with big world thinking, such as political themes - bringing real world problems to the world of gaming.…

1 BtC- Dave Neale on Identifying Potential Publishers 44:11
44:11
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אהבתי44:11
Today, Ellie Dix and Dave Neale dive into the complexity of forming publisher relationships, as well as choosing the correct publisher. Taking a perspective from both experienced designers and beginner designers, creating a roadmap for finding and establishing these relationships based on many of the past experiences they both have encountered.…

1 Season: RPG - Interlude: The First Round Table 47:56
47:56
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Dirk Knemeyer and David Heron look back on TGRT’s most recent topics, along with taking time to dive into many of the conversations brought up by Ellie Dix in BtC. Sharing thoughts about co-design and comparing the communities in tabletop and digital design, which Ellie has brought up with past guests. The two also look back on some of the bigger ideas brought up by conversations in their RPG season.…

1 BtC - Isaac Vega on Self Publishing 51:59
51:59
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אהבתי51:59
Today, Ellie Dix and Isaac Vega take a deep dive into what it means to self publish, both the struggles and the benefits. Touching on collaborating with others on projects, along with devoting your time and energy into being a publisher.

1 Season: RPG - Luke Hughes - Leadership RPGs 56:16
56:16
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אהבתי56:16
An in depth dive into the makings of Burden of Command, along with the strategies and tools used to create the realistic nature of the game. Conversations about using the right assets and tailoring your game in a way that it resembles the time period that it’s trying to convey. Luke Hughes, along with Dirk Knemeyer and David Heron, dissect the things that make Burden of Command so unique.…

1 BtC - Richard Heayes on Protecting Your Idea 35:10
35:10
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אהבתי35:10
Ellie Dix is joined by Richard Heayes, former design director for Hasbro and current co-founder of 7pips. They discuss the ins and outs of trademarking, idea infringement, and the benefits of freely sharing your ideas. Topics include trademark law, game submission portals, when and how to share your designs, and why it’s important the game design community remains free.…

1 Season: RPG - Ben Robbins on GMless Games 51:51
51:51
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אהבתי51:51
Dirk and David are joined by Ben Robbins, designer of Microscope and many other narrative games. They discuss the play culture of Microscope, the differences between it and trad TTRPGs, and the ways games of Microscope can flourish or break down. Topics include expected participation, growing pains in trying new TTRPGs, and what even is an RPG?…

1 BtC - Mandela Grandon on Co-Designing 42:30
42:30
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Ellie Dix is joined by Mandela Grandon, designer of Glasgow, Overstocked, and The Shakespeare Game. They talk about the benefits and process of co-design, the difficulties in working with another person, and how to even get a co-designer. They also discuss the finer points, like how to address experience gaps, outline goals and partnership structure, and when it doesn’t work out.…

1 Season: RPG - Cosmere RPG with Andrew Fischer 47:55
47:55
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אהבתי47:55
The season of RPGs starts off with flare! Dirk and David are joined once more by Andrew Fischer, here to discuss his experience designing the Cosmere RPG. They discuss the difficulties in adapting the expansive work of Brandon Sanderson, the unique mechanics developed for the system, and the difficulty in bridging the gap between readers new to RPGs, and experienced gamers with no knowledge of The Stormlight Archive. They also discuss introducing narrative mechanics to a crunchier system, what Andrew has learned from this project, and what’s next for him.…

1 BtC - Rikki Tahta on Designer Community 39:47
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אהבתי39:47
In this episode, Ellie chats with Rikki, creator of Coup, The Chameleon, and Melee, about his inspiring journey in design. He highlights the importance of process and how a supportive community has influenced his path. They discuss what makes the design community unique and the benefits of connecting with fellow creatives.…
TDGRT kicks off its first season on RPGs with a discussion on Dirk and David’s experiences, and where they want to take the season from here. They talk about the pros and cons of modern Dungeons and Dragons, and alternative styles of game design that better suit different genres of play.

1 BtC - Adam Porter on Playtesting 38:56
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אהבתי38:56
Ellie Dix is joined by Adam Porter, designer of Kompromat, Pikoko, and Doodle Rush. Together, they discuss the playtesting process, why it’s so important, and the biggest mistakes people make while playtesting. Topics include tracking confusion during sessions, structuring how and what feedback is given, and being a good playtester.…

1 Civ Series Finale Part 2 - Civilization VII 58:12
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אהבתי58:12
Dirk and David continue their discussion in part 2 of TGDRT’s Civilization Series Finale! They dive into many of the systems that didn’t work for them, and what they wish had been done instead. Topics include religion and trade, the problems with Civ VII’s map generation, and the costs associated with stripping away flavor in favor of starker mechanics. They also talk about what’s next for TGDRT, and wrap up the Civilization series. Most importantly, is David actually done with Civilization games?…

1 BtC - Scott Rogers on Prototyping 52:50
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אהבתי52:50
Ellie Dix is joined by Scott Rogers, designer Alien: Fate of Nostrodomo, Pantone the Game, and Marvel Villainous and writer of many books on game design. Together, they discuss how to build the prototype for a game, how to decide whether to continue with a design, and what makes a prototype attractive for publishers among other topics.…

1 Civ Series Finale Part 1 - Civilization VII 53:59
53:59
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אהבתי53:59
The time has finally come; Civilization VII is out! After many hours with the game, Dirk and David come together to share their thoughts on the game. Did it live up to the hype? How does Civ VII stack up to previous games? Will David ever play another Civ game again? All these questions and more on part 1 of 2 for TGDRT’s Civ Series Finale. Topics include the power of the butterfly effect, the loss of narrative and flavor, troubles with map generation, and the sum effects of the new systems.…
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